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Hi there, 

It seems like saved games don't contain ongoing mission. I use save&load function a lot so it would be great if you can fix this. Thanks. 

Hi, they don't at the moment. It saves have many you passed/failed and the reward from them. I've been thinking about including them in the save file although there is a lot going on as part of the missions. Thanks for the feedback. 

Hi, 

After playing with it a little longer I also found that load sharing settings between generators can't be saved, which could cause trouble after loading as smaller generator would instantly overloads. 

That's something that should definitely save. It's getting a bit of a re-work in the new major update I'm releasing soon although I thought it worked at present. It does do a bit of shifting around though as it sums to 100% if you add or remove a generator. I'll check it out though. 

(+1)

Hey David,

I streamed my playthrough of your game (the video has chapters). Check it out:

This game was a lot to take in! I appreciate you helping me in my playthrough. From what I got to play I can tell that this is a real passion project with a lot of thought put into it. I enjoyed my time with the game and I liked the way the town built itself around you. The side quests that would pop-up were a great way to direct the player and give them an objective. The graphics looked great too. In terms of constructive feedback, the UI felt very overwhelming and took some getting used to. I was rushing but the layout still felt confusing to me. I appreciate all the pop-ups to help you understand it however for simulation games like this I think really figuring out an intuitive UI will really help new players engage with the game. It is how the entire game is played so it should be as smooth an experience as possible. I hope your game finds the niche audience it deserves because what you've made here is awesome!

Thanks for playing and I appreciate the feedback!