LOD Optimisation, Steamdeck support and More
Power Network Tycoon » Devlog





This update features the following changes:
- LOD (level of detail) added to mesh objects for greatly improved performance, particular for lower graphics settings
- Improved UI for Steamwdeck and other narrow screen displays
- Data storage for graphs now use a multithreading method for better performance
- Asset config UI now shows a preview of the asset's mesh on the left (including earth rods)
- Asset config UI now shows earthing text configuration for Energy Hub Substation (EHS)
- Emergency air drop of oil was previously 10x the normal oil purchase method (by sea). Now only 3x if not on hardmode.
- Fixed how some units of measurement were shown.
Files
Power Network Tycoon.zip 325 MB
Dec 05, 2024
PowerNetworkTycoon.app.zip 328 MB
Dec 05, 2024
PowerNetworkTycoon.x86_64.zip 334 MB
Dec 05, 2024
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Power Network Tycoon
Build and manage the ultimate power grid on a developing island using real electrical physics simulation methods
Status | In development |
Author | David Made This |
Genre | Simulation, Educational |
Tags | City Builder, electrical, energy, engineering, Indie, Low-poly, Physics, power-grid, Procedural Generation |
More posts
- Eat, Sleep, Program, Repeat: My Daily Routine working on Power Network Tycoon3 days ago
- Autosave, Settings Customization and More3 days ago
- Level Of Detail (LOD) and Performance Optimisation10 days ago
- Massive Endgame Update: Conquering the Legacy Save File Challenge24 days ago
- Minor Bug Fixes and Improvements30 days ago
- Minor Bug Fixes and Improvements36 days ago
- Endgame Major Update40 days ago
- Introducing oil to Power Network Tycoon46 days ago
- What's it all about?46 days ago
- Minor Bug Fixes and TweaksApr 23, 2025
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