Gamepad/Steamdeck and other minor bug fixes
Patch v0.8.010
This update features the following changes:
Improvements to gamepad navigation when interacting with input fields. Bug fix allowing gamepad to progress through interactive tutorial for panning camera view (eg when Q and E are normally pressed for keyboard). Lowest camera height allowed while using gamepad is now slightly higher, as issue occurred when very close to the ground related to how camera pitching occurs (which also caused a bug when UI zoomed in on a location). Minor other gamepad tweaks which improves the game for gamepad and handheld (Steamdeck) users.
Added fix to extremely rare bug that stopped placement of assets until game was restarted.
Made power requirement for an end game objective ~10% less.
Files
Get Power Network Tycoon
Power Network Tycoon
Build and manage the ultimate power grid on a developing island using real electrical physics simulation methods
| Status | In development |
| Author | David Made This |
| Genre | Simulation, Educational |
| Tags | City Builder, electrical, energy, engineering, Indie, Low-poly, Physics, power-grid, Procedural Generation |
More posts
- Tutorial Videos, OpenDyslexic Font and More55 days ago
- Power Network Tycoon - Boost Points, Font Options and More55 days ago
- Real-Time Graphs and Data Visualisation!Aug 13, 2025
- Balancing Complexity and Clarity: Making a Systems Game PlayableAug 06, 2025
- Eat, Sleep, Program, Repeat: My Daily Routine working on Power Network TycoonJul 30, 2025
- Autosave, Settings Customization and MoreJul 30, 2025
- Level Of Detail (LOD) and Performance OptimisationJul 23, 2025
- Massive Endgame Update: Conquering the Legacy Save File ChallengeJul 09, 2025
- Minor Bug Fixes and ImprovementsJul 03, 2025
- Minor Bug Fixes and ImprovementsJun 27, 2025
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